Tuesday, December 25, 2012

Chemistry Construction Kits


Gifts That Keep Giving (if Not Exploding)


Gregory Tobias/Chemical Heritage Foundation Collections
A Chemcraft set from the mid-1950s. More Photos »




Ask scientists of a certain age about their childhood memories, and odds are they’ll start yarning about the stink bombs and gunpowder they concocted with their chemistry sets. Dangerous? Yes, but fun.

Podcast: Science Times

This week we take up a history of science toys. And if you’ve ever wondered what toys the reporters and editors at the Science Times adored as children, well, we got that too.
  A Science Toy Spectacular
Multimedia
Gregory Tobias/Chemical Heritage Foundation Collections

Readers’ Comments

What science toys did you adore as a child? Share your favorites in the comments box below.
“Admittedly, I have blown some things up in my time,” said William L. Whittaker, 64, a robotics professor at Carnegie Mellon University who unearthed his first chemistry set, an A. C. Gilbert, in a junkyard around age 8. By 16, he was dabbling in advanced explosives. “There’s no question that I burned some skin off my face,” he recalled.
Under today’s Christmas tree, girls and boys will unwrap science toys of a very different ilk: slime-making kits and perfume labs, vials of a fluff-making polymer called Insta-Snow, “no-chem” chemistry sets (chemical free!), plus a dazzling array of modern telescopes, microscopes and D.I.Y. volcanoes. Nothing in these gifts will set the curtains on fire.
“Basically, you have to be able to eat everything in the science kit,” said Jim Becker, president of SmartLab Toys, who recalled learning the names of chemicals from his childhood chemistry set, which contained substances that have long since been banned from toys.
Some scientists lament the passing of the trial-and-error days that inspired so many careers. “Science kits are a lot less open-ended these days,” said Kimberly Gerson, a science blogger who lives outside Toronto. “Everything is packaged. It’s either ‘yes’ or ‘no.’ If you don’t get the right result, you’ve done it wrong and you’re out of chemicals.”
Others, though, say the new crop of science toys — even with their cartoonish packaging and heavy emphasis on neon goo — actually represent progress. More entertaining, educational and accessible than earlier products, which relied heavily on a child’s inner motivation, these toys may actually help democratize the learning of science and introduce children to scientific methods and concepts at an earlier age.
“I grew up in the 1960s, and a lot of the chemistry sets were kind of boring,” said William Gurstelle, a science and technology writer. “You’d go through the book, and at the end of the experiment you’d get some light precipitate at the bottom of the beaker. Maybe at most it changes color or something.”
Mr. Gurstelle’s books, which include “Whoosh Boom Splat” and “Backyard Ballistics,” teach people how to make dangerous projectiles, like a potato cannon that uses hair spray as launching fluid. But he had high praise for commercial science kits, which show children (among other things) how to make slime.
William L. Whittaker at the Planetary Robotics Lab at Carnegie Mellon University surrounded by the robots he has created.
Jeff Swensen for The New York Times
William L. Whittaker at the Planetary Robotics Lab at Carnegie Mellon University surrounded by the robots he has created.
“Well, that’s a pretty cool thing to have when you’re done,” Mr. Gurstelle said. “You’re not going to really learn to be a chemist from a chemistry set when you’re in seventh grade; you’re just going to be inspired. The point is that new chemistry sets and new toys are just better, because the manufacturers have figured out how to make them more fun.”
Some toy makers, like SmartLab, Mr. Becker’s company, have used this philosophy to give classic toys a makeover. One of SmartLab’s takes on a chemistry set, for instance, is the Extreme Secret Formula Lab, which comes with “squishy-lidded bubble test tubes” and “an abundance of glow-in-the-dark powder.” The game of Mousetrap has been re-envisioned as the Weird and Wacky Contraption Lab, meant to bring out children’s Rube Goldberg talents. And the slot car tracks that Mr. Becker recalls snapping together in his youth have been translated into a robot called ReCon 6.0, which children can program to roam around.
Jim Becker of SmartLab Toys.
Mike Kane for The New York Times
Jim Becker of SmartLab Toys.
“What we do is give kids the opportunity to learn through problem solving,” Mr. Becker said.
Of course, technology has also remade the experience of learning science. Children may be more likely to click on a science app than to go play outside.
Critics of the new toys say that’s all the more reason to promote playthings that are more suggestive than prescriptive, items that evoke creative thinking. Will the Beautiful Blob Slime Lab release your child’s inner chemist?
“I think back to when you had a bucket of Legos dumped in front of you, and you could do what you wanted with them,” said Ms. Gerson, the science blogger.
Certainly, science toys have evolved. In the 1920s, ‘30s and ‘40s, Erector Sets and chemistry sets with real glassware, chemicals and spirit lamps were “meant to breed a scientific culture in America,” said Art Molella, a science historian who directs the Smithsonian’s Lemelson Center for the Study of Invention and Innovation. The atomic era of the 1950s and the launching of Sputnik ushered in science kits that pointed out the possibilities in energy and space, including some with samples of real radioactive ore. For better or worse, Mr. Molella said, “there was a lot of hands-on aspects to it, not like our video games today.”
Those toys did indeed breed a generation of scientists. Roald Hoffmann, who won a Nobel Prize in Chemistry in 1981, remembered playing with an A. C. Gilbert chemistry set from age 11, making gunpowder from sulfur, charcoal and nitrate. “I would paint the solution in parallel lines on a piece of paper, let it dry and then ignite it,” said Dr. Hoffmann, 75, a professor at Cornell. “It didn’t explode; it just burned along the path of the solution.”
Roald Hoffmann.
Heather Ainsworth for The New York Times
Roald Hoffmann.
The thrill of such early experimentation is described in memoirs like Primo Levi’s “The Periodic Table” and Oliver Sacks’s “Uncle Tungsten.” Dr. Hoffmann describes the latter book (which is dedicated to him) as “a wonderful account of how the sort of smell, stinks and color and explosions of chemistry attracted a young boy.”
Today, Dr. Hoffmann added, “we over-romanticize the experience, but I think something is lost, something in the excitement. I think parents worry.”
Yet the classic science toys have not completely disappeared. Many old favorites exist in modern forms. The Visible Man and Visible Woman anatomy kits have yielded shelf space to the Squishy Human Body Kit, which has rubbery internal organs and an instruction book that explains what happens when a bite of pizza is digested. “Having kids take those pieces, hold them and put them in there, they get such a deeper understanding of what’s going on than they ever could looking at a screen,” said Mr. Becker of SmartLab, the manufacturer.
A view of the Squishy Human Body Kit.
Mike Kane for The New York Times
A view of the Squishy Human Body Kit.
Another iconic toy, the Ant Farm, introduced in 1956, still exists — including in a high-end version that “projects the shadows of the ants up on your ceiling,” said Frank Adler, president of Uncle Milton, the company that makes it.
And classic chemistry sets, complete with mildly dangerous chemicals, are still available, largely as a boutique product. An 11-year-old company called Thames & Kosmos imports its kits from Germany, selling what are considered to be the only high-end chemistry sets in wide distribution in the United States.
A
“There’s a lot of people who say the great innovators of the last century all had the opportunity to play with things like chemistry sets, and had the possibility to explore things in a more open-ended way, and that’s what led to their great innovations,” said Ted McGuire, president of Thames & Kosmos. “Now people are worried we don’t have those same opportunities for our young people.”
But even at the goo-making end of the retail spectrum, toy company executives make good arguments for the educational value of their products. At Be Amazing! Toys, top sellers include Insta-Snow, Cool Slime (“Just mix the two liquids together and you’ve got perfect slime every time”) and the Geyser Tube, which is a package of Mentos and a tube to funnel them into a soda bottle. Some kits cost under $5.
“We look at ourselves as, ‘Here’s a great way to introduce your child to the world of science and make it interesting, not boring,’ ” said Reneé Whitney, a vice president at Be Amazing! Toys. “Once they’ve had the ‘wow effect,’ we try to explain why it happened.”
Snobs may scoff, but the experiments are quick and foolproof and can be done (whew!) without a grown-up. Science lessons are spoon-fed along with the fun: Kits like Growing Gators, which comes with miniature alligators and cards to track their growth, ask children to measure their experiments and hypothesize about what might happen, Ms. Whitney said. That sugary-looking “Water Gel” that turns water into a solid? The kit explains that it’s the same stuff found in baby diapers, and encourages children to cut open a dry diaper and see how much powder it has.
“We’re trying to teach them to think like scientists,” Ms. Whitney said.
Whether a future generation of scientists will look back fondly on their days of dropping candies through the Geyser Tube into Diet Coke remains to be seen. But it does seem that each generation grows up with a science toy that inspires in a particular way.
Rosie Cook with a kit from 1917.
Jessica Kourkounis for The New York Times
Rosie Cook with a kit from 1917.
“I’m 31 years old, and when I was growing up, everyone had this little Fisher-Price doctor set,” said Rosie Cook, a historian at the Chemical Heritage Foundation who is curating an exhibit on chemistry sets. “I honestly think that’s why a lot of people my age wanted to be doctors.”

Sunday, June 3, 2012

RoboFur with LilyPad Arduino






This was in the video for the Innovation NYTimes Magazine June 3, 2012

LilyPads, LEDs, and Make-up?

Have you seen these latest trends in using the LilyPad Arduino and LEDs for an array of new fashion and designer make-up? Wow, it makes getting ready for the club to a whole new level!

LED Eyelashes






















LED Eye Shadow













and LED Teeth

FPgirl - Bring your style to life!

Just saw this new web community advertised on network television -- Fashion Playtes! FashionPlaytes is a whole new kind of "shopping trip." The website enables girls to design unique outfits that can be ordered online, fabricated, and sent to your home. FashionPlaytes also has several other features (that remind me of some of the games virtual design studio on Barbie.com) from designing clothes and models to creating their own design studio. They say, "We provide high-quality fabrics, fashion-forward styles and a safe, creative environment - and girls bring the creativity and fun!"

Check out more at: http://www.fashionplaytes.com



Wednesday, May 30, 2012

341 Backers to Modkit Micro and Counting!

Help Kickstart Modkit Micro!

What's Modkit Micro?

Modkit Micro is a graphical programming environment for microcontrollers.  Microcontrollers allow programmers and engineers to add behaviors to everyday objects and electronic gadgets.  We created Modkit Micro to bring the world of microcontroller programming to the masses.  Modkit Micro helps almost anyone to make almost anything smarter through a simple, yet powerful visual programming interface.


How does Modkit Micro work?

We designed Modkit Micro to be as intuitive as possible, while still retaining the power and flexibility of a real programming environment.  See the workflow below to get an idea of just how intuitive Modkit Micro is:


This looks like Scratch, how is it related?

Modkit Micro is based on years of research at the MIT Media Lab including the popular Scratch project, so it will look familiar to the over 1 million kids and novice programmers who have already been introduced to Scratch.

What Hardware does Modkit Micro Support?

We developed Modkit Micro to be flexible enough to support many different microcontroller platforms and boards.  See the list below for our currently supported boards:

If you are looking for hardware that we currently don't support, make sure to check out the FAQs at the bottom of this page for info on requesting additional board support.

Is Modkit Micro for kids?

Yes. We recommend Modkit Micro for kids of all ages — from 6 to 106!
Modkit Micro is really for anyone who wants to add interactivity to their everyday lives — without dealing with the obstacles associated with traditional programming.  This includes artists, inventors, kids, designers, engineers, educators, students and everyday makers. We've tested Modkit Micro with these diverse audiences in workshop settings, Maker Faires and our Learn 2 Teach, Teach 2 Learn educational program.

Here are some clips from a short 40 minute workshop for elementary school students at TEDxKIDS Brussels.  Participants made a tangible version of the standard "Hello World" project by tracing their hands on paper and programming servos to wave at their command:

 

Why is this important?

Over the last few years, the DIY/Maker communities have pushed to make electronics and microcontrollers more accessible.  As a result, microcontrollers are no longer just for engineers — anyone can now pick up an Arduino board at their local Radioshack!  Now that microcontrollers are even easier to find and buy, they should be just as easy to interact with and program.  Modkit Micro works to make microcontrollers accessible to anyone, regardless of their particular background or skill set.

Now that the DIY/Maker communities have helped move microcontrollers to the mainstream, it is important to support projects like Modkit Micro that help to democratize programming.  By supporting Modkit Micro, you are supporting a tool that will enable the Maker mindset and culture to reach a much wider audience, including schools, community centers, art spaces, and basically anyone else with the desire to create.

Why Kickstarter?

We're launching Modkit Micro on Kickstarter to produce copies of the desktop version on a flash drive and to provide early access to the online version to our supporters.  Unlike most Kickstarter campaigns, we wanted to give our supporters something before our campaign is even finished.  Support Modkit Micro at any level that includes early access to the online version through the Alpha Club and you'll be able to redeem that part of your reward by June 1st.

Tuesday, May 29, 2012

Weird Alien Dolls, Designed by You

By Tim Maly

It’s April when I ask Makielab founder Alice Taylor how it’s going with Makie, their line of customizable dolls. “It’s going great, with the caveat of the usual (and some unusual) last-minute crazy.” That crazy includes the wrong shipment of eyeballs from Spain, a CTO stranded in America, a run of dolls with two left hands and some deaths in the team-family. 

All that told, the company hit their deadline last week, launching a public alpha of Makie.me, a site devoted to designing your own giant-eyed, fully posable moddable, hackable, custom dolls.
Using Makie’s character creator you can customize a doll to your exact specifications. Hit the order button and Makielab will 3-D print your own unique creation, assemble it and ship it to you.
Taylor’s background is at the intersection of games and media and, as you look over Makielab’s first offering, it shows. In terms of look and spirit, Makies have a lot in common with the DIY Blythe doll-modding community. In allowing customers to do some of that customization before the dolls are made, Makie taps into the obsessive attention to detail that can go into creating an avatar for a video game.

And once you’ve got your custom doll in hand, Makie encourages you to go a step further by hacking into it to add electronics.

Read the full article here


Tuesday, May 15, 2012

Maker Faire Bay Area 2012 eTextile Lounge

For everyone that will be at the Maker Faire in the Bay Area this year, be sure to check out the following events shared with us by Lynne Bruning!

Maker Faire Bay Area 2012 eTextile Lounge Prince of All Cosmos web watermarked croppable 150x150Electronic textiles, wearable computing and craft tech Makers!
Innovating projects, hands-on workshops and informative lectures
Teach, create and inform the Maker Faire community!

Event: eTextile Lounge at Maker Faire Bay Area
Date: 19 – 20 May 2012
Time: 10AM – 6 PM
Location: Fiesta Hall East Lobby



Maker Faire Bay Area 2012 eTextile Lounge TheTouchGlove3web 150x150SATURDAY 19 MAY 2012


Maker Faire Bay Area 2012 eTextile Lounge Luk vibrato skirt for website web 150x150 
SUNDAY 20 MAY 2012

  • Ally Seley – Sunday May 20 at 10 AM
  • Angela Soft Circuit Saturdays - Soft Circuit Hula Hoop Experiments Sunday 20 May 11AM
  • Dia Campbell NOON – 1PM
  • Shannon Henry of PolyMath Designs 2:00 – 3:00

BOOTHS



ADDITIONAL eTEXTILE LECTURES AT MAKER FAIRE

Friday, May 11, 2012

Crafts in America -- PBS series



We have a deep sense of longing for the handmade. Perhaps because each of us, in our own way, has had a craft experience. Sometimes it's an object passed down to us, or one that crosses our path, and connects us to others in traditions, heritage, and rituals. Craft is all around us. You'll find it wherever you look – hiding in plain sight.
Craft in America offers you a place to explore these connections and to inspire your own creativity – through the PBS documentary series and this website. Join us on this voyage of discovery.
View the programs on the free PBS iPhone/iPad app, online at video.pbs.org, or purchase DVDs of the Peabody Award-winning series for your home library. 

To learn more about the episodes or featured artists, click TV SERIES or ARTISTS above. Go to theEDUCATION section for online and downloadable lesson plans. Check the SCHEDULE for broadcast times on your local PBS station, and stay tuned for new episodes coming soon. http://www.pbs.org/craftinamerica/

Tuesday, May 1, 2012

E-Textiles @ 2nd USA Science & Engineering Festival


Some pictures from this incredible event in Washington DC on April 28-29th, 2012. We had a small booth, hosted by AERA, the only one with e-textiles among 3,000 exhibits! Students from SLA showcased their e-textile designs.












Sparkfun also was there with two samplers!